3. A
served ball touches a member of the receiving team after clearing the net and
before hitting the court (interference).
Example
1: A serve hits the receiving team
member before hitting the court.
While unusual, this
situation is not uncommon. Many partners try to distract or intimidate the server by standing close to the front corner of the service court (as illustrated by Player C below). This position can place Player C directly in line with a serve from Player B aimed at the receiving Player A's backhand, a favorite target due to the weak return. The rules do not preclude the receiving
team from positioning themselves anywhere on their court they choose, even including
inside the service court. The counterbalance is that there is no rule precluding the server from targeting Player C. A hard serve
directed at Player C could easily hit him and win the point for the serving team.
It should be noted that, while positioning to influence the server is a legal tactic, there are rules against intentional distraction. Neither player on the receiving team may jump, wave their arms, scream, or take any other action with the intent of distracting the server.
Example
2: A serve is hit long (beyond the
baseline) at Player A, who catches the ball.
Again, this is a situation that occurs on regular basis in friendly matches. It saves time and energy to catch the ball rather than chase it down. However, this is a violation of the rules and will be called in tournament play. Players should try to play by the rules in all matches. They exist for a reason.
In both
examples, a fault has occurred because the ball failed to land on the court without being touched. A point is awarded to the serving team. The intent of this rule should clear – the ball
must actually land on the court surface in order for it to be judged a legal serve
or not. Interference with the ball prior
to that occurrence prevents a legitimate judgment of the serve and thus is penalized.
5. A
served ball touches any permanent object before hitting the court.
This rule
is similar to the interference rule discussed above. A ball must land without impediment in order
for a proper call to be made. In this
case, the rule is much more likely to apply at an indoors court where a ceiling, light fixtures, basketball rims, or other gym equipment can be hit. But it also could apply with outdoor fixtures
like fences or lights. When a permanent object is hit, the team that hits
the ball into the permanent object incurs the fault.
That
ceiling just might be a problem.
7. A
serve is made by the wrong team member or from the wrong court and
8. A
return of serve is made by the wrong team member.
The service sequence has rules about which player should be serving and from which court the serve is made. The rules also state the player who should receive the serve. Each team
is responsible for proper positioning of the server and receiver. Any improper positioning results in a
fault. If the serving team uses the
wrong server or serves to the wrong court, the result is a loss of serve or
side-out. If the wrong player on the
receiving team returns the serve, a point is awarded to the serving team.
It is
possible that several rallies could be played (and points awarded) before a
positioning error is recognized. At the time the error is recognized, only the previous rally is impacted. Regardless of which team won that rally, a fault is given to the
offending team. The players should re-position
themselves properly and commence with the next rally. All prior rallies and points remain as scored.
Confusion
about positioning is a very common occurrence. One simple rule of thumb to help ensure proper positioning is to remember which team member started the game as the server and returner. That player will always be in the starting (right) court on even points. The player starting in the right court on zero should be
there when their team has 2, 4, 6, etc. points. Obviously, when
their team score is an odd number (1, 3, 5, 7, etc.), that player should be in the left
court. Rather than relying on memory (and to assist referees), many tournaments will give the first server and returner wrist bands to help identify their proper positioning.
10. A
ball lands outside the sideline or baseline.
This rule
seems pretty straightforward. If the
ball hits the line, it is a good shot and if the ball hits outside the line, it
is a fault. However, geometry and
physics actually come into play with this rule. First, let's look at the exact wording of the rule:
A ball contacting the playing surface outside
of the baseline or sideline, even though the edge of the ball overlaps the
line, is considered out of bounds.
So, what
does this mean? The only consideration
in making the line call is the point of contact with the court surface. A pickleball does not have much compression so
its point of contact is only about the size of dime. That is much smaller than the size of the
ball. The dilemma is that a large part
(nearly 50%) of a ball will be over the line even if it lands just outside out
of bounds. The proper call on such a
ball is “out” even while the ball appears to be on the line. A Pickleball 411 video called Is The Ball In or Out? - Pickleball Line Call Rule Clarified explains this rule.
12. A ball is volleyed while the player’s feet or anything the player is wearing/carrying touches the non-volley zone line or non-volley zone.
This rule
also seems clear. But the act of
volleying can be misunderstood. A volley
is the swing, the follow-through, and the momentum that results. If anything from the player contacts the
non-volley zone/line during or after the act of volleying, a fault
results. This includes items falling
from the player, such as a hat, sweatband, etc. It also includes a player using his paddle to retain balance by touching the non-volley zone/line.
13. A
player’s momentum following a volley causes the player or anything the player
is wearing/carrying to touch the non-volley zone line or non-volley zone or
anything in that zone (including the player’s partner), even after the ball is
dead.
This rule
is one of the most misinterpreted and discussed rules in the game. Many consider the ball to be dead and the
rally over when a fault occurs…and a dead ball should end the momentum
rule. That is not correct. When a player volleys and his momentum carries
him into contact with the non-volley zone/line, it doesn’t matter how much time
has elapsed, how many more times the ball was struck, or whether the volley was
a clear winner. A volleying player’s
momentum that carries him into the kitchen is a fault no matter when it occurs. This rule is explained in a Pickleball Rocks video called Pickleball Kitchen and Non-Volley Zone Violations Explained.
There is
one rule that allows help to prevent this fault, though. If
a volleying player is seen to be falling into the kitchen, his partner can pull
that player back to prevent the fault. The assisting partner also must not be in contact with the kitchen, however, so he cannot
push the volleying player out from inside the zone.
15. A
ball is volleyed before bouncing once on each side of the court.
More simply put, there is a “two-bounce” rule. Both the serve and return of serve must bounce before being hit. After these two plays, all balls are allowed to be volleyed (hit without bouncing) or hit with a ground stroke (hit after bouncing) at the player’s choice. This rule is explained in a Pickleball Rocks video called Pickleball Double Bounce Rule Explained.
It boils down to two major categories. Players who just want to have 'fun' and play recreationally only. Players who want only to play competitively. The first may never truly enjoy the type of fun of being competitive. The second may never truly enjoy the type of lightheartedness that is present among the first.
ReplyDeleteMy intention, and I fall somewhere between the two, is to bring them together in such a way as to not alienate either. That's why my feet land where they are, in a constant struggle to achieve this.
basmiyagi.s I completely believe you. I also agree/concur.
ReplyDeletev.ortiz hello
ReplyDeleteThis comment has been removed by a blog administrator.
ReplyDeleteOk, I hit my opponent intentionally and hard with ball on return. He got mad I hit him so hard! He was standing close to kitchen. Am I wrong?
ReplyDeleteThat's a personal judgment. "Tagging" is an oft-discussed topic. Some think it is perfectly fine since it is within the confines of the rules. Others think it is unsportsmanlike behavior to intentionally hit an opponent.
DeleteFor me, it is an acceptable tactic as long as the intent is not to injure...and the face should never be targeted.
What happens when the server intentionally tries to hit the reciever's partner to score a point?
ReplyDeleteIs this legal?
It is "legal" insofar as no rules are broken. The ethics/etiquette of doing so are questionable in the minds of many.
DeleteThis tactic even has a name - the "Nasty Nelson".
This comment has been removed by a blog administrator.
ReplyDelete